- Before You Apply
- The Ballot
- Under 18s
- Financial Assistance
- Travel
- Insurance
- Getting Ready to Sail
- After your voyage
- Ambassadors
- Open Days
- Community Day Sails
- Volunteer or Paid Crew positions
- Other Questions
Applications are normally taken all year.
For the best chance of getting a berth you should apply during the ballot. We normally open two ballots each year – typically from August through to the end of September, and from January through to the end of March.
Please apply on line or call 1800 020 444 if you need assistance.
Subscribe to our e-newsletter to be the first to hear about new voyage dates.
Youth Crew are supervised and supported by a professional Royal Australian Navy crew whose members have been carefully selected and trained to deliver the program and to ensure the highest standards of safety and care.
First round offers are generally made around two months after the ballot is announced. If an offer is refused by an applicant, further offers are made until the voyage is full.
Applications are accepted all year round. To maximise your chances of selection, we recommend applying at the start of the ballot and for as many voyages as you can. Subscribe to our e-newsletter to be the first to hear about a new ballot.
If you meet the criteria for receiving financial assistance, you can apply for a Financially Assisted berth during the application process - but please note that the number of these berths is limited and you will not be considered for full fare berths.
Yes, please read our Terms and Conditions. Your voyage fare only covers participation in the voyage, including the Youth Development program, catering, accommodations and equipment.
If you are offered a berth in Young Endeavour, you are responsible for arranging your own travel to the point of departure and from the point of arrival. When booking transport consider the policy of the service provider in case you need to make changes to the time of your travel or if you need to cancel your booking.
DAY 1
Meet The Crew
Ship's Tour
Basic Knots
Climb Aloft
Day 2
Watch on Deck Duties
Line Handling and Deck Safety
Safety Equipment
Sail Setting and Furling
Tacking and Wearing
Day 3-7
More Sailing
Lectures on Navigation, Tacking Drills, Sail Theory
Visits Ashore
Deck Games (Weather Permitting)
Team Building and Leadership Exercises
Day 8
Setting and Furling Drills
Elections for Command Day
Day 9
Command Day - Youth Crew take command of the ship for 24 hours
Day 10
Community Day Sail
Harbour Furls
Sod's Opera - live performance by the crew
Day 11
Proceed to Berth
Presentations
There is also often a chance to go swimming, play sports, check out National Parks, spot whales and dolphins and of course, enjoy the wonderful food cooked by our on board chef!
ARRIVAL: All eleven day voyages finish at 11am, however you can invite your friends and family to welcome you and see the ship at 10:00am. There will be a short ceremony at the end of your voyage after the ship comes alongside.
The Young Endeavour Youth Scheme will contact you as soon as details are known.
Once you have completed and returned all your forms the Scheme will send you a backpack, Youth Crew shirt, sailing gloves, hat, water bottle and a voyage handbook as well as a list of all the things you need to bring with you for your voyage. These include:
Sleeping Bag and Pillow Case
Sleeping Attire
Underwear and Socks (including a pair of thick woollen socks for cold nights!)
Trousers (jeans are not recommended as they are difficult to dry)
Shorts (on voyages north of Brisbane, swap a pair of pants for extra shorts)
Shirts/T-shirts (long sleeve shirts and collars are recommended for sun protection
Warm Jumper (fleece or wool)
Swimming Costume/board shorts
Toiletries (include sunscreen SPF30+, lip balm, soap, comb, toothbrush and paste, shaving gear, sanitary protection, etc)
Towels (for swimming and showering)
Gym or Deck Shoes (test your shoes on a smooth wet surface for grip. Thongs are only for the shower)
Hat, Sunglasses
Beanie
Thermals (especially in the south)
Water Bottle
Camera and/or GoPro (waterproof!)
Wet Weather Gear (Jacket and Pants) is provided on board
Mobile Phones can be brought but not used on board as they detract from the experience. Urgent calls can be made via the ship's communication facilities (Commanding Officer's approval necessary)
Glasses / Contact Lenses (if you wear contacts, bring a pair of glasses as well)
Radios/Walkman/MP3 players etc are not allowed (for safety reasons)
Musical Instruments - Space is limited for cases and bulky instruments so please discuss in advance. There is a guitar already onboard.
Washing facilities - You will be able to hand wash clothing and hang out on the upper deck to dry as required. Do not bring detergent
Your locker size will be approximately 22cm x 40cm x 67cm, and you will need to fit everything inside.
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